![]() The gameplay and graphics are superb but it really lacks in difficulty and that sucks because I should finish the game on expert tomorrow in under 10hrs as my first character ever. Please tell me that mathael isn't going to be Faceroll too? ![]() I only died then, being stupid and trying to Zerg urazel or however you spell him in act 5. For my part, I'll be lowering to T1 since T2 is a tad too slow for my taste even if I got 4 legendaries in about 4-5hrs of play.I went to level 41 crusader (on my very first toon) on expert without ever dieing. Only with tries out will you know which setting will net you more legendaries. If it only takes you 10-15 more mins at T1, go with T1. You might wanna try Master or Expert since the differences shouldn't be drastic if you can run T1. If you make a run at Normal a lot faster than at Torment 1, stay at normal. Reading the whole thread of the forums, the difference of drop rate seems low enough to not warrant that a fast run would get you less legendaries than a slower at a higher difficulties. Normal: +0% Health, +0% Damage, +0% Gold Find, +0% Experience Remember, monsters scale with your character, so you'll normally be fighting monsters your level, or the party leader's level in a multiplayer game. ![]() Here's the breakdown for most of the difficulty changes that's in our game guide. ![]() Torment difficulties I - VI, however, also give you an better chance to find a Legendary item, and that chance scales up with difficulty. ![]() Increasing the difficulty will increase the amount of damage that monsters do, give them extra health, and reward you with more gold and experience. From the diablo forums, the legendaries drop rate is not disclosed as of now. ![]()
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